BigJumpSmallJump
Get ready for an exciting little Platformer where you jump and then jump again.
It's easy!
Keyboard-Controlls are:
- ←, →, A or D to move
- Spacebar, W or ↑ to jump
Controller-Controlls
- D-Pad or Left Control-Stick to move
- Face Buttons to Jump
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My first game.
Am very proud of it, I had been dipping into Gamedevelopment since about 10 years ago when I played around with ROMhacking Super Mario World. But in all that time I never finished anything.
So I was a little surprised that after playing a few Indie games on here I was able to come up with a concept I can actually create by myself and don't need a team of 30 people.
And within 3 days I had most of the game finished, only leaving some polishing and a few more Levels to be done (All in all it took about a week to finish, with the next week being a few more bugfixes and polishing).
So I hope you can enjoy the game, even if the difficulty curve is a bit heavy.
Status | Released |
Platforms | HTML5, Windows |
Author | StarDDDude |
Genre | Platformer |
Made with | Godot, Krita |
Tags | 16-bit, 2D, Difficult, Godot, jumping, Open Source, Pixel Art, Retro |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any) |
Download
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Comments
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I really like this game. I love the art style, and it's a puzzle platformer- one of my favorite genres! Looking forward to your next projects.
Eyy thanks a ton for playing!
I spend a lot of effort making the artstyle feel familliar to SMW (so much some people thought I straight up just took assets from there).
I don't feel like this is much of a puzzle platformer. There's a few puzzle-esque things at the first half due to the unique jumping mechanic, but later on it derails into Kaizo.
I might do something more in the puzzle direction though. But first I wanna make a proper level editor so I can more easily make and playtest levels.
But when I finished that I could do some more interesting large-scale levels.